Jane McGonigal shares about why reality is broken and how we can fix it through games.
So right now, pretty much every one of our games works better than reality, because we are the best designers of human experience, and we’re applying all of our talent, all our insight to optimizing virtual experience.
My rant is about the fact that reality is fundamentally broken, and we have a responsibility as game designers to fix it, with better algorithms and better missions and better feedback and better stories and better community and everything else we know how to make.
We make the games, we have the knowledge, and we have the power. We can take what we’ve learned by making games and apply it to reality, to make real life work more like a game – not make our games more realistic and lifelike, but make our real life more game like – so that when people all over the world wake up every morning, they wake up with a mission, with allies, with a sense of being a part of a bigger story, part of a system that wants them to be happy.
As usual, it is another great post which really got me thinking about how I can apply gaming principles to my life. I remembered when I was younger, I would play KOEI games where at the start of the game, we were allocated points and had to decide how to allocate them to customize our character’s abilities - do I give the character more charisma so that I can win the loyalty of my enemy’s general, do I give my character more fighting ability …
Each turn, I would be having only a certain amount of resources like food and gold and would have to make agonizing decisions how to allocate them. Once a decision was made, I would be informed of the results and the impact to the game’s goals immediately or after the number of turns for the action to be completed. The feedback was important to gauge and tune the resource allocations.
In life, do we have such efficient and informative feedback systems regarding the allocation of our resources like time, money and energy? Feedback systems that let us know the impact of the decisions we take to the rest of our life. For example, each month an individual who has a credit card would most probably get a statement stating his or her expenditure for a certain period - we know where the money goes. Do we have a way to measure the impact of the money spent besides that on the balance sheet? Do we have a way to say X money was spent on transport, Y amount saved towards a goal? Do we have a way to say X amount was spent on activities that shorten our lives, Y amount on activities that enrich it? Do we have a way to gauge how far or near we are to a goal after each time we debit or credit our account? Do we have a way to reduce our life-bar when we spent money on smoking and drinking?
Some people do implement systems to help record and track their expenses. But the use of the system takes discipline - it isn’t fun like a game - which makes the consistent use of the system difficult. I think if we can do what Jane is saying, making our life more game-like, it would give people an incentive as well as a fun tool to make goals and attain them.

Oppy | 05-Mar-08 at 11:40 am | Permalink
I dont actually believe many people actually understand how complex a game actually is. Or what really is the profile of an average gamer these days even. There is still this stereo typical label we all attach to gamers as being infantile and not to be taken very seriously.
That’s a big mistake. I have just started playing on-line games this year, the really smart ones, not the I shoot you, you shot me type, but the one that requires strategy.
And I can tell you, it has already improved my managerial skills tremendously
Play On!
Jarquime | 05-Mar-08 at 4:45 pm | Permalink
Games are not for kids, do you have any idea how hard it is to invade another planet? There are even cyber mercenaries out there who are willing to do it for money and if you check out ebay, they are getting abt 6 American figures to do it!
The Brotherhood for example have one of the biggest war games advisory committee in game land. Why I wonder? Great Article Ian.
iantimothy | 05-Mar-08 at 11:14 pm | Permalink
Hey Oppy…what games are you playing? Please do share.
Oppy | 06-Mar-08 at 11:23 am | Permalink
Have to go underground like the rabbit in Alice in wonderland. The smart stuff dont have much graphics more like first gen D&D, but nonetheless good for the grey matter.
Hang out in the game forums, don’t look for them, you will never ever find them. Just hang out in the games forum, they will come looking for you, they always do.
I’ve spilled the beans alredi, I need to split, ciao!
Daily Sg: 5 March 2008 « The Singapore Daily | 07-Mar-08 at 6:07 pm | Permalink
[...] the universe and everything - Ian On The Red Dot: Turning Life Into A Game … Will It Make It Better? - Apartment Therapy: The Golden Plungers: Best Bathrooms From Around the [...]